Counterpoint: Hard challenges are fun
The main complaint about this game is that it’s not like the previous 3 games: There’s no story mode, no pro skaters, not enough brands and just not enough to do. Presumably, after a 15 year gap between 3 and 4, the only way this game got made in the first place is because it’s an online service micro transaction game.
So, taking that into consideration, there’s still not much to do in the game. Daily tasks take 30 seconds. Weekly tasks take 10 minutes. Monthly tasks take maybe 20 minutes. Presumably, the game has to cater to the median player skill level and make these things relatively easy.
With that being said, I want to give credit to the game for adding in a new mode here, reaching into the community, and putting a creator in the game and letting them rip. These are not my ideal style of challenges, but at least it’s something new… and at least it’s taking me a few hours to complete. Hell, I still haven’t even gotten the manual roof one yet… I haven’t even gotten on the damn roof. Is it a little buggy? Yes. Do you gave to hit some of these in the exact right spot of the ramp… I guess so. But at least it’s a challenge. I like having to eventually look here on Reddit and ask how people do it. It’s like playing a hard game and having to look up a tutorial.I even like learning how to cheese the challenges. And I get to go to bed… and still have challenges to complete tomorrow.
These challenges aren’t even tied to any sort of currency besides bad cosmetic items so it’s not like you will fall behind in anything if you don’t complete them. And I’m sure the next creator, someone like pigeon thief etc. will be more realistic skating.
Shoutout to the game for continuing to try. I’m stoked to see what they do next. My only note here is… I’m shocked they didn’t tie in the creator to make video tutorials about how to do some of these. Feels like an easy social media win for the game. Maybe next time.