u/kqk2000

Best pizza places?

What would you guys suggest for some really good pizza?

Edit: Thanks for the recommendations!

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u/kqk2000 — 2 days ago

It's from a song called "Mnogoznaal - Без Обид". It's part of the refrain which goes like:

Брат, брат, ты не понял, нам похуй, что ты злой (Эй)
Духи во плоти не ссутся духоты слов
Без обид, сука, без обид
Мы не считаем твою игру опасной

I understand everything except the second line. Translator says "Spirits in the flesh do not piss the stuffiness of the word", but I'm not sure what any of that means lol.

u/kqk2000 — 7 days ago

For context, the point of this modular wedge is to make up a round floor that I need as part of an environment I'm making in Unreal Engine. The round floor's diameter is 60 meters, which is incredibly huge, so it's way better to split it into modular wedges making up a whole round floor.

The modular wedge is created by taking one of the segments you see on the top left cylinder, and separating it.

Between each modular wedge, either two of their vertices overlap together as seen in the last image, or they don't and there is a gap in between them. When they overlap it's fine cause it's impossible to notice due to how small the distance between the two vertices, but the gap is noticeable as a very thin line the light bleeds through in Unreal Engine. It would be great if there was no gap at all

u/kqk2000 — 9 days ago

I found a used steelcase leap v1 high back, I tried it in real life from a guy selling them, it fit me good and overall I liked it, but the notice under the seat has it written that it's like from France and manufactured in 2017. I thought steelcase leap v1 aren't being manufactured anymore and only ones from 1999 up to 2009 or something are available, was it a fake steelcase?

u/kqk2000 — 9 days ago

I can't get ethernet to work on my pc, I've been using wifi for months but I don't like getting packet loss in games. If you have this motherboard and your ethernet is working, can you please tell me where you got the driver from and what version? Mine is the one from MSI, released in Dec 2025 (10.79.50.1003)

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u/kqk2000 — 11 days ago

There are multiple types of sliding doors:

  1. One door that slides up/down
  2. Door is composed of two parts, where each one slides opposite to each other, either left/right or up/down.
  3. Door is composed of three or even more parts, where each one slides to its own determined direction.

I'm thinking of two approaches, either have the door as a skeletal mesh, with each sliding part of it assigned a bone and animate it, then in gameplay the door anim bp switches between open/closed state using the bool the server would set; or have each part as a static mesh component, all in the door BP, and use timeline for each one.

First approach I think would have gameplay issues as it's good practice not to let animations drive gameplay. My only gripe with the second approach is that instead of having one door mesh, I'd have to separate it into multiple independent meshes which doesn't sit right with me but it seems like the only way.

What do you guys think?

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u/kqk2000 — 16 days ago
▲ 2 r/Darija

Awe3di al3ayel nezel dik choklat mn ydek f tayfor 3andek yji lilek bouhaboush.

Btw for those who don't know, it means a table.

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u/kqk2000 — 17 days ago