Why has Cricket never had its Football Manager equivalent?
I’m building a cricket management game for mobile devices and would love some honest feedback from cricket fans.
I’ve always enjoyed cricket games, but I’ve wanted something that goes deeper into actually running a club over multiple seasons. Not just playing match after match, but making the decisions around the team: selection, tactics, form, finances, squad building, facilities, board expectations, sponsorships, and long-term progression.
The closest thing I played was Cricket Captain, but I always wanted more of the club-management side. Taking a team from the lower divisions up to the top, dealing with off-field pressure, building a squad over time, and making match-day decisions that actually matter.
The current idea is:
- Take a club from Division 4 to Division 1
- Manage domestic-style leagues in different countries
- Play a global league mode with clubs from multiple countries
- Handle selection, tactics, conditions, form, transfers, wages, sponsors, facilities and board pressure
- Make match-day decisions around XI selection, batting intent, bowling changes, pitch/weather and tactical risk
Would this kind of cricket game interest you?
And if so, what would matter most to you?
- Realistic match engine
- Deep tactics
- Player development
- Transfers and squad building
- Club finances
- Youth/regens
- Animations and presentation
- Domestic/franchise/international structures
Also, what would instantly ruin the realism for you?
I’m currently beta testing and mainly trying to gauge interest/get feedback before sharing it more widely. If people are interested, I can share a testing link later once it’s more polished and if the subreddit allows it.