u/hsm0790

Why has Cricket never had its Football Manager equivalent?

I’m building a cricket management game for mobile devices and would love some honest feedback from cricket fans.

I’ve always enjoyed cricket games, but I’ve wanted something that goes deeper into actually running a club over multiple seasons. Not just playing match after match, but making the decisions around the team: selection, tactics, form, finances, squad building, facilities, board expectations, sponsorships, and long-term progression.

The closest thing I played was Cricket Captain, but I always wanted more of the club-management side. Taking a team from the lower divisions up to the top, dealing with off-field pressure, building a squad over time, and making match-day decisions that actually matter.

The current idea is:

- Take a club from Division 4 to Division 1

- Manage domestic-style leagues in different countries

- Play a global league mode with clubs from multiple countries

- Handle selection, tactics, conditions, form, transfers, wages, sponsors, facilities and board pressure

- Make match-day decisions around XI selection, batting intent, bowling changes, pitch/weather and tactical risk

Would this kind of cricket game interest you?

And if so, what would matter most to you?

- Realistic match engine

- Deep tactics

- Player development

- Transfers and squad building

- Club finances

- Youth/regens

- Animations and presentation

- Domestic/franchise/international structures

Also, what would instantly ruin the realism for you?

I’m currently beta testing and mainly trying to gauge interest/get feedback before sharing it more widely. If people are interested, I can share a testing link later once it’s more polished and if the subreddit allows it.

reddit.com
u/hsm0790 — 12 hours ago