▲ 2 r/Doom
Flickering/Missing Walls in Ultimate Doom Builder/GZDoom (using Whisky)
Hi, trying to get UDB set up on my Mac using Whisky. When I try and test the game using GZDoom, I'm getting this weird flicker-y thing happening. Not sure if it's a result of running UDB and GZDoom on Mac or it's me not assigning textures correctly or something.
I'm also getting this error in the console when I run the game:
Unable to remove temporary compiler files. IOException: Unknown error (0x14d0580) : '\\?\C:\users\crossover\Temp\x6bydkcc'
Any help is appreciated. Thanks!
u/echtoons — 17 hours ago