Damage tests 26.09
Testing 1st items, 2nd items, and hybrid builds (3rd items).
ER vs. Trinity. Level 8, D Bow (+5 haste to replicate legend tenacity). ER+long sword: Q damage: 294. Dps AQWAEAQA: 407, 400.
Trinity: Q: 307. Dps: 349, 373, 385, 373, 385. Trinity does 20 less dps but has 333 more hp. ER has more mana. Trinity is stronger, while ER doesn't run out of mana at 1-3 items.
Trinity Bork lvl 12. 3 Q dps: 292+29 lifesteal. Dps: 618+62 lifesteal.
Trinity Muramana. 3 Q dps: 360. Dps: 713. Bork is mainly an option vs. poke and tanks.
Trinity Muramana Archangels. Lvl 15. Q dps: 553. Dps: 837.
Trinity Muramana Seraphs. Q dps: 585. Dps: 844.
Grudge 3rd. Q dps: 562. Dps: 929.
Shojin 3rd. Q dps: 511, 533, 525. Dps: 792.
Blackfire torch 3rd. Q dps: 511. Dps: 837.
Actualizer. Q dps: 437, 447. Dps with active: 861, 935, 869.
AD deals more dps with autoattacks but AP has bigger ults. Seraph's has a shield which makes it equal to Grudge but with bigger ults.
Winters approach 3rd. + 25 AD. Q dps: 478. Dps: 802.
Fimbulwinter 3rd: Q dps: 516. Dps: 805.
Conclusions: First item has some variation. 3rd item Seraph's does similar damage but has huge ults, so Seraphs 3rd should be good into non-tanks.