▲ 0 r/gamedev
Are 5-year-old Steam wishlists still useful?
Back in 2021 I started making a civ themed roguelike and set up a Steam page, getting about 700 wishlists. Then life happened, had to pause development to finish uni and spent last two years working a full time job.
Now I am finally back and aiming to release this summer. Over the years about 200 people dropped the game, and now I have 500 left.
How useful are these old wishlists? Does Steam treat games with 500 old wishlists differently than a brand new page starting from zero?
Should I scramble and start a new page or no? Any advice welcomed.
u/bloody7up — 12 hours ago