Recreating norn brain systems from scratch.
I recently discovered the Creatures series and have been digging into how it works. I’m honestly surprised by how ahead of its time it feels, especially the artificial life systems and how unique it still is compared to modern games.
I have a solid programming background and some experience working with neural networks (mostly in vision related projects). From what I’ve read, the original games used relatively small networks (under 1k nodes), which is tiny compared to modern systems with millions or more.
I’ve already started working on it with LibGDX and am currently just working on the environment and learning the library.
I’m trying to figure out whether this is a realistically achievable solo project (at least a simplified version), or if the complexity is still deceptively high despite the smaller scale of the original tech.