u/YaAverageMoose

who'd like to see devil mario (or i guess would be devil mariano in this case) from the power star series as a hunter?

who'd like to see devil mario (or i guess would be devil mariano in this case) from the power star series as a hunter?

idk i just like the power star series

also if this gains enough traction then i might make a moveset kit concept

u/YaAverageMoose — 2 days ago

TheRandomino’s Kenjaku Concept

Character Name: Body Hopper

HP: 15

Movement speed: 20

So this sounds bad, but let me explain.

When you spawn in as Kenjaku, you spawn as the “brain” (Aka your avatar's head on your avatar's legs, head being a bit smaller to “fit” into another player's head [basically looking like old head splitter]). The brain is extremely frail but has very high mobility (Dashes are like Naoya's, but with a way shorter cooldown and longer distance)

**MOVESET:**

Passive: Opportunity Sight (not proud of this name but whatever)

Dead bodies last way longer when they are in your line of sight

Special: Brain Transplant

When special is pressed next to a dead body, the “brain” player will do a short animation of removing the top of the body's head (moving hair and any hat accessories along with it) before hopping inside, regenning any missing limbs and weapons/cursed tools with RCT before stitching the top of the head back on, resulting in the avatar of the dead body now with stitches all around the top of the head (any hair/hat/face accessories you are wearing will be included on the brain, but will be hidden along with the legs when inside the head. Also the M1 trails would be changed to the color that Kenjaku would have). Inside of the body, the special will be the special of whatever character the person behind the dead body was using. Although, by holding the special button while inside of a body (tapping special if the special is meant to be held) will make the brain remove itself from the body with a short animation of taking the stitches out, taking the lid of the head off and hopping out, reverting into the brain state.

BASE:

Well, the gimmick is, you get the base moveset including special, passive(s) (plus the Opportunity Sight passive), and anything else of the character that the person using the dead body was playing. (Ex. If the character that the person's body was Yuji, you'd get his 4 moves, his special, and his 85 HP, but you will move at regular speed)

ULTIMATE: Reveal

Animation: You pull the stitches off of the head and take the “lid” off before dropping it on the ground, revealing your avatar's head peeking its eyes out of where the lid would be (the brain avatar's hair/hat/face accessories are made visible during the ultimate). A text box saying “How'd you know?” appears next to the player for this animation (basically looks like what kenjaku did when he revealed himself in shibuya)

End animation:

Kenjaku retrieves the “lid” of the current body and restitches it onto his head in a short animation

ULT MOVE 1 | CD: 12s

Cursed Restrain

Kenjaku summons a strip of small cursed spirits from the ground, stunning everyone hit for a bit (Similar to Noaya's Tendril Grab). The first person he stuns with this though Kenjaku will run up to and start striking them repeatedly before launching them far away with a close up shoulder tackle, dealing big damage

ULT MOVE 2 | CD: 17.5s

Gravity Reversal

Kenjaku pulls in every opponent in a certain radius toward him a certain amount before they get slammed down onto the ground

ULT MOVE 3 | CD: 45s (22.5s if interrupted):

Death Painting

After a moderately long, interruptible wind up, Kenjaku creates a minion that works like a transfigured human, has 50 HP, has a blood manipulation based moveset (Maybe similar to Choso's base???), and targets the person that you are considered in combat with (pathfinds to the closest dummy/player if not already in combat. This minion will not trigger burst if it jumps into a fight

ULT MOVE 4 | CD: 120s

Womb Profusion (would probably have to be called smth else in game tho)

Kenjaku performs his Domain Expansion (yes it has a barrier because game logic, also im not gonna entirely gonna describe the domain here, you can look it up yourself if you wanna see what it looks like or smth)

Inside the Domain, everyone inside would be inflicted with a status where they're slowed and can't dash (similar to the effect that Haruta's ult gives but without the blindness) the inflicted person can still block and use moves/specials during this state. Although, the more you move/are moved, the more a “Gravity” meter fills up. If this meter fills up completely, you will be ragdolled and shot at the ground while taking a hefty 30 damage.

If anyone is killed in this domain, you acquire the “Prison Realm” after it's done.

PRISON REALM:

The Prison Realm cannot be removed from Kenjaku in any way, and disappears on death. To use the Prison Realm, you hold block and hold M1 simultaneously. When used, the closest player in a relatively long distance in front of you will have the Prison Realm used on them by you. Once they are trapped in the Prison Realm, they will be in a small area where they have to fight hordes of NPC's. If they win, they escape the Prison Realm. If they fail, they die with kill credit going to the Kenjaku player that used it on them. Optional Stuff: When someone is sealed, a message will appear in the chat to all players saying that that player has been sealed, and the Prison Realm will float where they were sealed at

u/YaAverageMoose — 9 days ago