Can you make the game harder?
It feels like the only enemies that arnt just getting one shot are invasion enemies is there a way to get harder enemies?
It feels like the only enemies that arnt just getting one shot are invasion enemies is there a way to get harder enemies?
I am going to prerequisite this with I have little to no coding experience so take these with a grain of salt as they may be more complex than I thought to implement.
First bug I’ve experienced: I have not yet beat the game but during the second I think mission in the outskirts the one in the city with a whole bunch of sensors, I had accepted the mission before the tide hit but didn’t leave until it did, and the game spawned way to many enemies, I normally play on normal spawns, and every single sensor location had a minimum of 10 enemies usually more, and not just like spawns and fragments like 10 mimics plus a handful of smaller enemies, I also had the cube track me through a building and am yet to be able to complete this mission.
I also had a mosin fucking vanish out of a holster slot, I assumed I had dropped it so I got another at base and went back out, when I went back to the radius it deleted the new mosin and I had the old one back and the new one was gone.
On a lighter note some qol ideas
First off I put my tablet on the cover of my back pack, when I stow it tho it turns the screen of, a setting to keep it on permanently would be nice, even if it was off by default to save on performance or something.
I also from the first game, a repair bay for guns/ armour would be really nice, im mostly just lazy but after a while manually cleaning guns gets annoying and it can be buggy if you have a lot of attachments.
Lastly the option to remove the fog during nighttime to improve nods as a setting would be really nice