u/WaddlingCorgi

Okay. A couple of things:

  • I am aware that the deck has this "woah, this is a freaking mess" appearance at first glance. However, trust me when I tell you that it works
  • And yes, it rarely bricks
  • A bigger list is partly due to Desires
  • No, Desires is not overrated. Desires is a fantastic card
  • Roze is an underrated lady. Her hand effect is extremely relevant
  • Avarice is one of our least utilized gems. It's why I play Kaina
  • Avarice is also great at recycling resources
  • Avarice almost never conflicts with Lemnisgate. The deck has the ability to put numerous monsters in the GY every turn with no problem
  • 1 Raye or Roze = Avarice goes live (Raye or Roze + 4 of the 5 link 1s)
  • Cyanos is an extremely strong tech in this deck. Even if it's on field eff is negated, it's GY eff is highly relevant, whether it's used on the same turn or the next
  • Clockwork Knight is a free way to get Cyanos into the GY (for it's GY effect). Also serves as Avarice fodder
  • The RT engine's ability to aggressively recycle MST is a surprisingly fantastic way to pick at your opponent's board
  • Thrust turn 1 can set either Metalfoes Fusion, or something for follow-up (like Engage)
  • Thrust turn 2 can access countless options in the deck, including the one-of Illusion Gate and HFD
  • The deck is extremely efficient at breaking boards. Hence why the side deck is almost all going 1st cards
  • I don't like handtraps in striker. However, I am aware that that makes certain matchups almost impossible to beat, and I am okay with that

Any feedback is welcome.

u/WaddlingCorgi — 7 days ago