u/UnderTravaler

Image 1 — Overlord fans, i need your help. (Read description).
Image 2 — Overlord fans, i need your help. (Read description).
Image 3 — Overlord fans, i need your help. (Read description).
Image 4 — Overlord fans, i need your help. (Read description).
▲ 24 r/CoE5

Overlord fans, i need your help. (Read description).

Hello, at last post I made I saw some people said they are familiar with Overlord. So i want to ask some questions about it, to make mod more canonical.

My questions:

  1. Which rituals may the princess have? (Image 1 shows the only ritual I made for her right now, but I don't know if this fits her).

  2. Should the King be a main commander of Re-Estize kingdom instead of princess? If yes, then should princess still have any rituals or only King will get them?

  3. Should i change the costs for Ainz oal Gown rituals? (Image 2 shows all the rituals he have right now)

  4. Is there any ritual ideas that Ainz oal Gown can use? (If yes, describe what the new ritual does)

  5. Should i remove "Rise melted undead army" and "Summon the Death Prince" rituals?

  6. Should i make Elder Lich an recruit and remove the ritual that summons him or keep him as exclusive summon from ritual? (In both ways Elder Lich will be an commander, having the same level 1 and 2 rituals as the Overlord has)

  7. Should the Demiurge be able to cast rituals?

  8. Should i remove extra starting commander from Re-Estize kingdom and keep only Princess, Gazef, Brain and Claim?(Maybe add the king if people say he must be there, also princess cannot leave the king's castle because she can't attack and have 2 hp rn).

You can also ask me your questions if you have these.

The rest of this text is explaining of all rituals shown on images, so you will know about what they do before answering some quetions about rituals:

- Princess rituals:

  1. "Peasants Support"

Spawns up to 20 angry peasants

These peasants will join your side with 90% chance or attack you with 10% chance after using this ritual.

(This class is very WIP because I started working on it recently and didn't work on rituals for them yet)

- Ainz oal Gown rituals:

  1. "Rise weak undead"

Rises 15 longdeads and 10 ghouls on your side

  1. "Rise Bane Fire Archers"

Rises 1-5 Bane Fire Archers

  1. "Rise undead army"

Just like "Rise legion" ability from Necromancer class, but rises 15 undead of each type

  1. "Rise Deathly undead" (Anything but a better name 🥀)

Summons 1-2 Death Knights (not the CoE5 ones, the Death Knights form Overlord)

OR

Summons 1-2 Death Warriors (from Overlord aswell)

  1. "Rise Death army"

Summons the Doom Knig & 4 Death Knights & 4 Death Warriors

  1. "Rise the Elder Lich"

Summons Elder Lich who can preform rituals and also summon undead in battles

  1. "Summon the Death Prince"

Summons the Death Prince from CoE5 (Very unsure if Overlord may have this)

  1. "Rise melted army"

Summons 2 Abominations and 1 Tartarian Spirit (Unsure if Overlord may have this too)

- Demiurge rituals:

  1. "Bring Sinners"

Summons 10 sinners

  1. "Summon Devils"

Summons 5 Devils and 10 Imps

  1. "Summon Demon commander"

Summons random Demon as commander

  1. "Summon Demon Lord"

Summons one of 7 Demon Lords

Well, guess this is all for now, thanks for reading!

u/UnderTravaler — 3 days ago
▲ 36 r/CoE5

Is there's a way to make the names of custom units the same for every new game?

Almost all of them is basic commanders so you don't have to enter their names by yourself at the beginning of game, but they are randomly generated. Is it possible to turn that randomiser off for custom units and keep it the same? Edited: Thanks to everyone who gave me advice, everything works perfectly now

u/UnderTravaler — 7 days ago