u/TurbulentVillage2042

Finished the Directive 8020. It's not as bad as people say. But this is not The Dark Pictures at all and it is better to buy the game at a discount.

Finished the Directive 8020. It's not as bad as people say. But this is not The Dark Pictures at all and it is better to buy the game at a discount.

I actually liked the game. I liked the beginning. It felt less like a basic stereotypical horror movie and more like a good game with real characters. I liked that devs finally gave flexible settings, so I don't accidentally press the wrong button and leave the area or kill someone. And the game itself is very stylish. I liked that the characters felt like a team. But everything was too saccharine-sweet. The text message system for identifying imposters and identifying the crew was also interesting. I feel sorry for the cleaning robot. The characters are also nice, I don't understand why people say they're dumb and epmty. We learn a lot about them from the diaries and conversations.

But there are also plenty of downsides. The facial animation often glitches, and the face seems to move separately from the model. Mitcher is a real nightmare, there's always something wrong with his lips. Also, the character descriptions don't look like army bios, but more like a standard character sheet from any RPG. I write characters like that when I was a kid. The story is riddled with plot holes and completely incomprehensible moments that are completely unexplained. Even if collect all the notes and evidence it get a good story, but it leaves a bunch of incomprehensible and inexplicable things in between. Replaying series is difficult thanks to the terribly tedious and irritating stealth sections, the inability to switch decisions during the story itself, so you need to replay every episode. And every time you need gather collectible all again are required to unlock new dialogues and level up your characters stats - it's incredibly tedious.

The whole story I felt like I was playing a fantasy game that's a hybrid of Mass Effect and Resident Evil in the D&D world. It's like a team of >!doppelgangers!< set out to explore the planet of a dead god and get stuck in a time loop and encounter a monster that's a creature of necromancers, druids, or both. I figured out about >!the doppelgangers!< right away when I saw the meat goo. Funny enough that I didn't figure it out quite the way that story planned. When it was revealed that the House of Ashes was the beginning, the feeling fantasy setting became even stronger, and Dark Pictures began to connect in my head, and how it would end with the entire planet perishing and all the clones of characters from previous games going to the Directive, just like in The Sims 3: Lunar Lake, lol. And all of this is a prequel to the new survivors from Dead by Daylight.

It wasn't scary, but it was tense. I perceived everything as a typical Cerberus mission from Mass Effect 2. There was no sense of Dark Pictures and horror at all, and I'm even glad that the first two dead guys >!are finally not dead!<. There was no sense of space or cosmic horror either. It felt like an action space fantasy game about a team of friends who will definitely survive. The game turned out better than The Devil in Me, but it's definitely not worth the money. In my country, it costs 55 dollars, which is a lot for a game. The average price for a game is usually 18 dollars.

And really, I only played for Cernan, I won't let Salim's gay clone die! He's my boy!

u/TurbulentVillage2042 — 8 hours ago
▲ 0 r/LFMMO

I want to play an MMO where there is a side of absolute evil that wants to destroy the world.

MMO games with faction selection are very boring. It's always just a choice of factions a good Europeans blue versus strange monsters red, who often come from the good blue faction themselves. But I'm specifically interested in the possibility of playing for the evil faction. They didn't come from the good faction, they never were good, they're not misunderstood or offended, they will never unite with good guys – they're evil and wants to destroy the world simply because.

I think the storyline of an MMO battle between absolute good and absolute evil can even be interesting if it's good written. Like, the good faction sacrifices a lot to stop the evil faction from advancing, while for the evil faction it's nothing special and they will start moving again soon. No one MMO has ever made me feel like I was on the evil side. They are always either evil because of a bad plot, or a more aggressive faction than the good and bright Europeans who are always for peace and goodness.

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u/TurbulentVillage2042 — 20 hours ago
▲ 35 r/gaymers

As I get older I increasingly start want to get away from dark stories and play a good, but comedic RPG where I can just fool around.

I have a complicated relationship with RPG games. I often want to play as something funny and do stupid things. >!Because of my autism spectrum disorder makes me get too caught up in serious things and it overwhelms me.!< But at the same time, I often don't have the opportunity to do so, except for a single comedic race in a rare MMO. So if I think about a serious RPG game, like Dragon age, Divinity Original Sin or Baldur's Gate, comedy games with this quality not exist at all. Story in such games always a dark, and if there is comedy, it's a wicked satire.

Not so many comedy games exist at all, they're mostly one time experiences, not long, serious franchises with open worlds, deep RPG systems, and all that. Comedic games mostly just templates with memes and soon this game will be forgotten. For now the games' plots compete for the title of the darkest and most pathetic story, as if it wasn't enough in the world already. And from comedy MMOs I can remembered only Wildstar. I want a fun real role playing experience where I can be on the "evil side" and do stupid things and stop the evil The Heroes of light from destroying my monster friends, something like that. In world is already too much gloom and we constantly have to be serious, real so lack of light and fun things to immerse ourselves in.

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u/TurbulentVillage2042 — 6 days ago

The trinity classes roles doesn't work in MMOs, but people have become too accustomed to this system.

Just like having two sides to a conflict in an MMO, this only leads to overcrowding. Basically, the same thing happens in every MMO - we have 1 tank class, 1-2 healers, 10 DPS classes. Each raid begins with a static tank and a healer, while DPS are recruited on request. This system works well on paper, but it's completely unworkable in the long term. In short time it creates permanent overcrowding for DPS players and constant pressure on tanks and healers. Just because players have gotten used to, it doesn't mean that it good mechanic. It creates only a very unhealthy class dynamic, when DPS are dependent on tanks and healers, which few people want to play. This problem has existed since such system exist. Besides that tanks and healers are very rare classes, these players face to social pressure. And if they can't or won't consistently fulfill their role, very hard replace them. And they or have to play a role or receive negativity from people. But if DPS misses difficult content, easy can find a new one. It's comparable to a shortage of teachers and doctors. I don't know how it sounds, but in my country, it's a serious problem. Very few qualified personnel, and no one wants to be them, while there are plenty of people who need help. But if you refuse them - well, I hope sleep was soundly.

Personally, I constantly face into this problem. I can't play tanks, it's scary and confusing. I play healers that always have the opportunity to restore myself, that I am very much needed by others is a nice bonus which quickly becomes an annoying chore. So much that if I can't or don't want to play, then party spends a lot of time finding a replacement. Happened that they couldn’t find anyone and the trip was cancelled. Whereas if I play damage dealer, I can easily skip raids and focus on more interesting things without getting burnout. It got to the point of absurdity, when I was helping small clans and healer players happily switch to their DD, because they didn’t like playing healers. So I was the only healer for 3 clans + helping random players who were also left without a healer. And when I played like that, I don't have time at all just have fun, and my whole game consisted of raids and helping players. Yes, it was possible to ignore the requests for help then people won't close the content anytime soon. But if people truly don't enjoy playing tanks and healers, that’s big mechanic problem, but they have to do it because the game and players forces someone to do it. What should they do then? I remember this horror days of old Warcraft, when I liked to play a caster druid, but everyone convinced me to play a healer druid, because we could stand for hours at a stupid big green stone, and no one could find a tank and a healer. The wait was worth the subscription time and our nerves.

I often hear that this isn't a problem. But I get the feeling that only main DPS say that. Although huge queues for complex activities should hint to them about the problems of such systems.

reddit.com
u/TurbulentVillage2042 — 7 days ago
▲ 6 r/LFMMO

MMOs always have two extremes: If game have races factions - it's a mirror war, where each faction mimics its opponent's moves. Or, if game not have race factions - there's the magic of friendship, where all races are allies to each other, united by the human race. The second case is always the first case of the good guys faction. And it's sooooo boring.

I'm looking for an MMO where all races work together to stop some evil, but at the same time, each race is in conflict or has problematic relationships with another race. Therefore, the plot has two lines - a shared evil and local conflicts that disrupt the peace within the alliance and highlight the problematic aspects of each race. For me incredibly boring to constantly find myself in a world magic of friendship, where the player's race is just a skin, and the evil members of that race were never part of "good guys" and simply do their evil deeds. It's incredibly implausible. Each race in the alliance should have its own interests in being part of it and a desire to increase their influence. And the player, even as a spectator, should get roleplaying vibes from what their race does in the story. That would be so cool, but unfortunately, I don't know of any such MMOs.

reddit.com
u/TurbulentVillage2042 — 8 days ago
▲ 1 r/MMORPG

One side will always have a larger population, because their story more interesting, their races are more unique and diverse, their classes are more engaging. Or perhaps players simply want to be on the side of immoral evil.

This happens in every game I've played: Warcraft, Warhammer Online, Star Wars: The Old Republic, Allods Online, Archeage, The Elder Scrolls online, and other games that I can't remember right now. I doubt balance is achievable, especially when the good side always has basic humans, dwarves, and elves, while the bad side has something unusual and unique. Players want to play as unique and unusual races and classes and just have fun - who can blame them?

Reverse the situation have Allods Online. Most players played as elves in Legue, they're winged and unusual. Also Legue have gibberlings, it's three characters in one. Meanwhile, the Empire side had only humans, dead robotic humans, and orcs. And they are really quite ordinary. Their racial histories also very average and ordinary. When the two neutral races were released, most players for them also joined the League. And this led to the population on Russian servers being 80 League/20 Empire. Although I liked the Empire's storyline better. By the way, I don't recommend this game, it was completely ruined a long time ago, and now mailru actively uses AI to write stories and create locations.

I don't see any way to achieve balance and think this division doesn't work. Even if players were given the opportunity to choose their faction regardless of race, there would be a strong bias toward the more interesting faction. Otherwise, the writers would write a mirror war, a lazy and boring way, when none of the factions can have advantages and they always go forward or backward together. This can will create balance, but then the conflict between the factions will be completely meaningless.

reddit.com
u/TurbulentVillage2042 — 8 days ago

But I have a sneaking suspicion that this was a censored version. There wasn't a single sex scene or anything like that, just a strange atmosphere of naive, innocent children and an adult world that doesn't care about them. I often hear about how terrible this anime is, but I've never come across any details.

Which made me suspect that Pico, Chico and Coco were actually dead, and what is happening is a metaphor for their life and death. This happened because adults didn't care about them. Pico's grandfather treated indifferent to him, and Pico fell into prostitution, where he was killed by the guy in the car. Chico died after accidentally trying his sister's drugs. Coco was forced to dress up as a girl and act like a girl, and he died by jumping in front of a train or being pushed. The journey of this three children to the tower symbolizes that their spirits after death found peace and ascended to heaven.

I'm wondering, people saw the same thing, or if there really is a different version? Or is there a manga (I don't want to read it) where really was hentai with children.

reddit.com
u/TurbulentVillage2042 — 10 days ago

I accidentally discovered this thing called an indie MMO, and I'm intrigued by this game. Unclear when it'll be released, but visually and lore, it's a poor man's Warcraft Classic. And I very like it. I really liked this design and the developers' streams are interesting.

reddit.com
u/TurbulentVillage2042 — 11 days ago

The match between music and lyrics is perfect to Sillent Hill vibe.

Text:

I searched for you, for years and years

Looked for you, through dark courtyards

In magazines, in movies, among friends

And the day I found you, I went crazy

You're just like in a dream

Just like in albums where I painted you with gouache

Then there were calls, mostly at night

Tears, nerves, love, and arrows in Poland

Children, but not mine, and old mistresses

You smoke every five

We're both tired

You're just like in a dream

Just like in albums where I painted you with gouache

For long years

Dark nights

For long years

You're just like in a dream

Just like in albums where I painted you with gouache

You're just like in a dream

Just like in albums where I painted you with gouache

I searched for you, for years and years

Looked for you, through dark courtyards

In magazines, in movies, for years and years

I've been looking for you, night-night-night

u/TurbulentVillage2042 — 14 days ago