Is it just me, or has TV interpolation widely improved on 30fps PS4 games?
I bought a used PS4 Slim to play exclusive games like The Last of US and Bloodborne. I’m currently playing through the Last of Us Part II and my TV (TCL QM6K) had interpolation on by default.
Knowing the limitations of the PS4 I thought the TLOUP2 would look choppy at 30fps, but wow does the game feel smooth with interpolation on. The TVs I had growing up would have really smeary interpolation effects. However maybe the technology in newer higher end TV models have improved to the point where it’s more usable? It looks close to 60fps without any noticeable artifacts (maybe closer to 45 fps in some instances).
Granted I haven’t had perfect results, when there is very fast motion on the screen it looks like the frame rate drops back down closer to 30 fps, however for the most part it maintains a smooth image without causing a smeary image. I’ve also noticed not all games output equally. Bloodborne for example looks a lot choppier with interpolation on. Maybe some games that have better motion blur or something output better with interpolation?
Just curious how everyone else feels about it. In the past I have rejected interpolation technology, but I have been really enjoying how effective it has been paired with older video games.