u/Then_Effective_149

Things I'd like to see in a future game

The protagonist doesn't handle weapons well; his hand shakes. If the enemy is too close, when he loads the bullets, they'll fall clumsily to the ground.

When you're being chased, you can trip over walls, furniture (basically anything in the environment).

When you enter a save room, you must quickly lock the door; otherwise, enemies or pursuers will enter

As we progress through our adventure, the protagonist will gain confidence and his movements will change. He will become bolder when attacking and his hands will tremble less when firing at an approaching enemy.

The story will be independent and have a simpler but better-developed premise, making it more engaging.

u/Then_Effective_149 — 1 day ago

Imagine losing (or being abandoned by) your husband, having only your daughter left, and placing your faith and hope in a new place, fleeing poverty and death, only for your life to turn into a living hell years later... Miranda is a villain who's far too human for this saga

u/Then_Effective_149 — 7 days ago