Redgrave shows some of the best potential for starfield quest design
Redgrave is a creation that has you help a new LIST settlement get off the ground. Its a fun little story that fits into the starfield world easily.
But the best parts are how many of the quests do things that should be all over the game. One mission has you destroy a derelict ship inside a mine. The catch is that the entrance is pretty narrow, forcing you to use a small ship. Then you have to navigate your ship through tight rocky corridors. Another mission is a straight forward fetch quest, but it at least does something that made it memorable. The item you have to get is beneath some boxes you have to physically move. Its a small detail but it makes the world seem so much deeper, not just running up to the 10,000th container.
Redgrave has a lot of these tiny details, game design, or under utilized mechanics sprinkled throughout that it surprised me that other mods/creations aren't using.
Are there any other mods/creations that do this type of thing?