u/SpaceGuy99

Image 1 — My second RP-1 station vs my first
Image 2 — My second RP-1 station vs my first

My second RP-1 station vs my first

The first one was good but the kerbals randomly burned alive while I was time-warping at the space center, which I assume was because it was pressurized entirely with oxygen and no nitrogen so it was an Apollo 1 situation (i didnt know kerbalism could do that but okay lol). Second one was built in two N-1 launches (had to be N-1 since the first module is the size of a small apartment building and the second has a nuclear reactor)

u/SpaceGuy99 — 4 days ago

For some reason, reloading the game, all procedural avionics in my game were corrupted; they display some obscenely large number as 'controllable mass', and when they're loaded, you cannot save, revert, or exit to menu (thank god load save works). This is also true of crafts in the VAB; there, the conrollable mass shows as -1. Adding new procedural avionics has the same issue. I have no idea why this is happening. The only new mod I added was node tool. Console logs seem to show an issue with KER, but I think that's probably just the 'manifestation' of this issue. Any ideas?

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u/SpaceGuy99 — 6 days ago

Title says it all, by default RP-1 only has the really ugly SXT N1, whereas the Tantares parts look way better. Is there a way to get this working properly? They show up properly in the "no RP 1" node description, but I can't find them in the VAB after unlocking it, which is very frustrating since they SHOULD be there but just aren't.

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u/SpaceGuy99 — 7 days ago