Welcome back to another episode of stress-testing Warera’s flawless moderation system.
Recently, the devs rolled out SMS verification presumably to stop bots. A cute attempt, but since my setup uses actual physical devices and fresh SIM cards, it didn't even slow me down. What it did show me, however, is that their new auto-ban system is still catching accounts completely at random.
3 days ago, I spun up 20+ new automated accounts. To keep things interesting, they were heavily humanized, scripted to generate random usernames, verify their numbers, complete missions, open boxes, read and like articles, make donations, and log off after a realistic 5-15 minutes of playtime.
The results? About 10 accounts got banned. But before we applaud the system for catching them, note that the other 10+ accounts running the exact same scripts are still perfectly active right now. It just proves that the ban logic isn't detecting bots at all, it's basically a coin flip relying on administrative 'vibes' and arbitrary judgment.
But honestly, the ban system is the least of their worries right now. Here’s a fun, serious fact for the community: the Warera database has already been compromised. A competent dev team usually notices when someone injects into their database, but they seem completely oblivious. Just a heads up, most of the user details, including linked emails and phone numbers, are already leaked and floating around the dark web.
Play at your own risk, folks. Their security is about as reliable as their ban hammer.