u/Slackluster

I'm plotting again after taking a few years off!

I'm plotting again after taking a few years off!

My new project has procedural tree gen with occlusion and path optimization. This is the first plot after working on it for nearly a week already. I have a lot more ideas for improvements and things to try to make the scene more interesting.

I will be focusing on this project for the next couple weeks and plotting a few more every day. My goal is to have 3 really nice pieces to submit to a big local call to artists that I really want to get accepted into.

u/Slackluster — 18 hours ago

Dweet of the Week #125 - Organic Spiral by Rodrigo Siqueira

https://www.dwitter.net/d/35361

for(i=99;i--;f(i,t,160))f=(X,Y,n)=>n--&&(Z=2-.1/(X*X+Y*Y),f(1+X*C(Z)-Y*S(Z),.9*X*S(Z)+Y*C(Z)/2,n),x.fillRect(X*4e3-1055,Y*5e3-1490,t<4,.2))
u/Slackluster — 5 days ago

AI Game Dev Feed on BlueSky

I built a Bluesky feed for AI gamedev! It uses a positive regex to pull in relevant posts, a negative regex to strip out false positives, plus filters for language and NSFW labels to keep it clean.

Follow for latest news in AI game dev. Let me know if I missed anything. Thanks!

bsky.app
u/Slackluster — 12 days ago
▲ 13 r/aigamedev+4 crossposts

AI Browser Game Jam 3

Everyone who makes AI games is welcome to join the 3rd AI Browser Game Jam!

I started this jam because most game jams don't want you using AI, and the few AI jams that exist are usually sponsored by one specific tool and want you to use that. This one is completely open. Use whatever AI you want for whatever you want. Code, art, music, all of it, go wild.

Only rule is your game has to be free and playable in the browser. This is to make it easier for everyone to play and rate the games.

The jam has been growing. The first one had 50 people join with 29 submissions, and the second one jumped to 104 people and 46 submissions. If you've run jams you know that submission ratio is kind of insane. 20% is considered good and we've been hitting close to 50%. The games range from weird to genuinely impressive. You can check out last jam's results here.

Format is 2 weeks to build followed by 1 week of voting. Last two times I played every single game and left feedback on all of them. Going to try to do the same this time, but no promises if entries double again.

It's a chill jam. No drama about AI, no gatekeeping, just make something and share it. If you want to talk about your process and what tools you used that's great but not required.

The theme will be announced when the jam starts. We can't wait to see what you make!

itch.io
u/Slackluster — 13 days ago
▲ 24 r/virtualpinball+2 crossposts

I made a video pinball game that runs entirely in the browser. Real physics, full pinball stuff (multiball, drop targets, jackpots, bonus multiplier), themed around escaping an alien invasion.

Click and play, no install or signup, mobile works with touch.

Would love to hear what you think!

u/Slackluster — 9 days ago
▲ 322 r/virtualpinball+8 crossposts

Hey r/pinball, I've been working on this for a while and finally have something playable. It's called ALIEN ESCAPE.

I tried to do real pinball, not just "ball bounces off stuff." It's got drop target banks, slingshots that actually punch the ball, multiball with a super jackpot, bonus multiplier from the top rollover lanes, ball saver, and tilt.

Runs in the browser, no download or signup. Touch controls work on mobile.

I've been doing game dev for a long time and even made a few video pinball games before, but this is my best attempt so far. Would really value feedback from this community on the rules and the feel. That's where I've spent the most time, and where I most want to know if I got it close to right. Hope you have a great day.

👉 https://focaccai.itch.io/alien-pinball

Edit: Pushed a pretty big update since this post thanks to player feedback! Added a wizard mode (max the multiplier and crack the egg during multiball to trigger it), an escalating combo between ramps, a skill shot on the plunge, gutter saves on the outlanes, and an extra ball off the rollover bank. Multiball qualifying is now 3 hits per ramp in any order instead of a fixed sequence, which felt better in playtesting. Would love to hear if the rules read clearly while you're actually playing!

u/Slackluster — 13 days ago

AI Browser Game Jam #2 just wrapped up — 47 games submitted, 104 people joined

First jam had 50 people and 29 entries so we basically doubled it. Theme was Alien. All 47 games are free and playable in browser right now, voting is open for 7 days.

I started this jam because most game jams don't welcome AI and the few that do are usually tied to a specific sponsor. This one is completely open, use whatever you want. No drama, just make games and share what you learned.

A real community is starting to form around this. People sharing workflows, leaving feedback, helping each other in the Discord. I play every game and leave feedback myself. We're already planning the next jam.

If you've been making AI games on your own and want a reason to finish something and get real feedback, come hang out.

Play the games: https://itch.io/jam/ai-game-jam-2/entries

Discord: https://discord.gg/86xBnZqHjy

u/Slackluster — 20 days ago