u/RKF0819

Image 1 — Friend’s New 2DS XL doesn’t have it’s screens or sound activate
Image 2 — Friend’s New 2DS XL doesn’t have it’s screens or sound activate
▲ 21 r/Nintendo2ds+2 crossposts

Friend’s New 2DS XL doesn’t have it’s screens or sound activate

He gave it to me yesterday to fix it for him. Apparently a couple years ago, a younger sister of his absolutely bolted or thrown it onto the ground, causing the frame to form 2 major cracks near the hinge (image 2). My friend claims that the 2DS had its screen freeze more often than each of the previous times he would boot it up over the years, until the screens never activated. Upon taking the console apart myself, I didn’t see any initial problems, as all of the cables weren’t damaged and the battery wasn’t ballooned. I’ve heard multiple apparent fixes for this issue like “Hold the power button for 30 seconds” or “booting into safe mode.” I’ve tried both multiple times to no prevail, so I assume it’s an internal issue.

Next time I take it apart, what should I look for? Should I try re-attaching the ribbon cables? Should I try cleaning anything? Should I tell my friend to take it somewhere professional to get fixed? What should I do? Also: this console is not modded.

u/RKF0819 — 4 days ago
▲ 40 r/godot+1 crossposts

I felt like now would be a good time to share this because I’ve pretty much just wrapped up on core movement. I still have to add attacks, specials, shield, etc. but I hopefully will get there eventually.

I’m working alone on this project mainly because I just feel like pushing myself to do something like this, it’s pretty fun

As of now, I have:

•analog stick walking

•initial dash

•run

•skid

•turnaround skid

•dash dancing

•short-hop

•jump

•double/extra aerial jumps

Essentially, core movement. I plan on adding dropping through platforms and fast-falling next.

Also, sorry it looks terrible, game bar or whatever want recording properly

u/RKF0819 — 16 days ago