u/Oleoay

Some random HBS Battletech/BTAU questions

After playing HBS Battletech at launch, I've been enjoying the heck out of BTAU over the last month or so. Still I have a few questions that I couldn't find on the wiki. And yeah, I do know there's a discord but I generally don't discord.

#1 How does recoil work?

#2 I thought movement speed followed tabletop rules, but I saw a 375 rated engine on a 75 ton mech gives a 5 walk/7 sprint speed instead of a 5/8. Meanwhile, a 350 rated engine on a 70 ton mech gives 5/8 as expected. Also a 300 ton engine on a 100 ton mech gives 3/4 instead of 3/5. Is there a formula for how this is supposed to work?

#3 Is getting involved in flareups really worth it? The loot crates at the end always seem underwhelming.

#4 How can you tell how close a planet is to being taken over during a flareup? I understand the forces number but there seems to be "Weakened their hold" on a planet after the flareup resolves vs occupy it.

#5 My captain's been injured for half a year in game days. Though I always keep more than two million in cbills around, I can't seem to proc the prosthetic event to fix him. Is there something else I'm missing?

#6 In tabletop there was a disadvantage if you did a called shot, particularly for the head, and in general it'd be harder to hit. Is there any reason not to do a called shot to the head besides the enemy being more damaged elsewhere?

Thanks

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u/Oleoay — 3 days ago