u/Oglor112

Image 1 — Updated shining rock
Image 2 — Updated shining rock
Image 3 — Updated shining rock
Image 4 — Updated shining rock
Image 5 — Updated shining rock
Image 6 — Updated shining rock

Updated shining rock

After the suggestions of yesterday, I've made a bunch of changes and have done some preliminary playtests, and it seems far more balanced now. I'm posting the update mostly for the people that said they'd like to try the spirit out, so here is the updated, more balanced version.

u/Oglor112 — 15 hours ago

Custom spirit - Shining rock brings gifts and omens

This is a spirit I've been working on for a little bit now, and I'm wondering what you all think! It's intended to be a spirit built around the careful use of gems it creates on the island, balancing the need to meet thresholds on innate powers and major powers with the use of the right innate to deal damage.

Edit: I caught a mistake, in the parentheses for the explanation of Uncover (any), it's referred to as unearthing, this was an early name for the mechanic, that was changed due to unearthing earth (the element) felt like a weird thing to say.

u/Oglor112 — 2 days ago

Custom fractured days aspect

Eric: I agree to the terms for creating Spirit Island game elements set forth in the FAQ.

Custom cards were made in Spirit Island Builder by Resonant, Neubee, Tom, Derrick, and Nils.

Have been thinking about this aspect for a while now, finally put them into words, was wondering what you all think!

u/Oglor112 — 7 days ago