u/Odd-Lingonberry-5709

▲ 12 r/godot+1 crossposts

What do you think about the art and idea?

Hi, I am working on game where you have to run/fight/escape from invisible monsters or enemies, the gameplay will revolve around the mechanic of using a radar to detect, run and lure the monsters into traps, Upon my research I learnt out about "Enemy Zero" which is the closest game to my idea.

With art I tried to recreate atmosphere of Control, Colors/Contrast of Mirror's Edge and Superhot with Boxy models.

I just wanted to ask two question

  1. Does the idea at all sounds intriguing?
  2. Your thought on the art style?

Thank You!

u/Odd-Lingonberry-5709 — 2 days ago
▲ 1 r/GameDevelopment+1 crossposts

What do you think about the art and idea?

https://preview.redd.it/yvfj6mso5lwg1.png?width=1366&format=png&auto=webp&s=15579bcbbb95a63189849c2a421d292c047ab37f

https://preview.redd.it/la41xoso5lwg1.png?width=1366&format=png&auto=webp&s=8e3d936e454948e7b0f66f694ddaafdc5380ed18

Hi, I am working on game where you have to run/fight/escape from invisible monsters or enemies, the gameplay will revolve around the mechanic of using a radar to detect, run and lure the monsters into traps, Upon my research I learnt out about "Enemy Zero" which is the closest game to my idea.

With art I tried to recreate atmosphere of Control, Colors/Contrast of Mirror's Edge and Superhot with Boxy models.

I just wanted to ask two question

  1. Does the idea at all sounds intriguing?
  2. Your thought on the art style?

Thank You

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u/Odd-Lingonberry-5709 — 2 days ago