Drop in won't hang up
I can connect any 2 units no problem but the system will say "there is no active call" when i try to disconnect all 3 units innthe house have been reset 3 times today because of this
I can connect any 2 units no problem but the system will say "there is no active call" when i try to disconnect all 3 units innthe house have been reset 3 times today because of this
in was thinking of making my next Minecraft megabase based on The station itself (not a 1 for one but vibes wise)
then i did the math, 3 miles in meters (the scaling used in game) is 4828.032 meters or just under 302 chuncks for java edition layers (16x16 meter sections the game uses in java for rendering)
so while i still might do somthing in that vein its NOT going to be in 1:1 scale as i do NOT have the processing for that
cause i came across one like that today called Kill Blue and the main charicter i could tottaly imagine Damian voicing
so im just wondering if anyone else exsperenced that before?
I saw a sketch on youtube just now where the concept of Ittadori being a monk was put forth so my idea is:
Way of the bound demon monk
the basic idea is the charicters body is a prison for an infernal(could be a demon or a devilbut for simplicity im just gonna say demon here) but that they can tap into the demon's power to fight how ever this runs the risk of the demon taking control (so i guess this could also work for the jinchuriki from naruto now that i think of it) i have some rough ideas like upir unarmed strikes doind flame dammage or gaining body morphs that give you claws or other infernal triats to help you fight
im kinda just putting this idea out there cause i dont have time to work on it but its too cool to not share