I decided to make a 3D tower defense game as my first project. I wanted a simple game with a realistic sci-fi look.
Working completely solo on everything from Godot programming to 3D art was a massive learning curve. I originally planned a much larger scope with a customizable hero unit, call-in abilities, and modular towers. I cut these features to make the development viable.
The cones started as placeholder shapes. I originally planned half-robot alien creatures, but I decided to use the cones because they saved me from modeling, sculpting, rigging, and animation… I turned scope-cut into a lore :)
It took about 1.5 years, but I managed to finish it. It’s both terrifying and exciting to put my own work out there. It's called Rise of the Cones: Planetary Defense
Steam Link: https://store.steampowered.com/app/4262360/Rise_of_the_Cones_Planetary_Defense/