Questions about time from a newbie
Hello! I’m trying to get into this game, but I also don’t usually play city builders. I love automation games like satisfactory, Factorio, modded Minecraft, etc.
My main sticking point with learning OpenTTD so far has been the time progression. I know you unlock more vehicles and types of airports and trains as the years progress, but that aspect kinda turns me off
I was wondering if I could get some recommendations on GRFs that shift the focus from a linear playthrough to MORE of a sandbox
Like, I can handle more complexity in industries or terrain, but I would like to be able to not have to worry about going back and upgrading buildings to newer ones when they become available
I know there has to be ways to modify the game to fit these ideas, I’m just not sure where to start. Any help is appreciated :)
So far I’ve just started a couple new worlds and quickly got overwhelmed as a couple years passed and I barely had anything down yet.
I know I can lengthen the time of the years, but I’d still also rather not have to worry about the building upgrading