u/Much-Ad-9122

▲ 2 r/indiegames+1 crossposts

Rogue Like prototype

Here's some more information about my latest project. I'm working on it alone. It's going to be a role-playing game with roguelike elements. It features a special shooting system, a buff and debuff system, as well as non-persistent locations and NPCs that will attack the player.

Shooting in the game is made quite simple, but it also complicates the gameplay. To shoot, you just need to hold down the button. The longer you hold it, the more diverse and powerful the damage becomes, but the character becomes slower and more vulnerable.

The game's skill and progression system is based on the idea that each skill has an opposite skill. For example, if you improve a skill that speeds up your shooting, the negative side of that skill may affect your health. Additionally, the combinations of these skills will be randomly generated.

In addition to the perks, the locations will also change. For example, on one of them, you won't be able to use a shield, on another, you won't be able to use hand-to-hand combat, or you won't be able to fly if I implement such an option.

https://reddit.com/link/1sblqbk/video/xrr0mi07r0tg1/player

reddit.com
u/Much-Ad-9122 — 10 hours ago

Project Dead Mountain

I would like to tell you about my project, which we are developing together with my team.

The idea of the game is to lead a group of tourists out of a dangerous area. To do this, we use the mechanics of negotiation and persuasion, as well as movement, exploration, and combat.

A brief description of the game: a group of Soviet ethnography students goes on an expedition to the Ural Mountains. However, an avalanche disrupts their plans for scientific research. The main character must save his friends by leading them through the challenges of the harsh northern environment. He must figure out why the military is so zealously guarding these slopes, and do everything he can to avoid becoming a new victim of the "Mountain of the Dead."

The goal of the game is to help the ethnography students overcome the challenges in the Ural Mountains after an avalanche.

Gameplay description: The player interacts with the game through various mechanics, such as negotiation, movement, exploration, and combat. These mechanics allow the player to overcome the challenges and save their friends.

https://reddit.com/link/1sbc486/video/xrzgsza1yysg1/player

reddit.com
u/Much-Ad-9122 — 16 hours ago