
u/MrBemz

Is it worth Rewriting a high performance Go web crawler in rust for RAG data ingestion? (update)
Appreciate the feedback on my last post about whether I should rewrite the web crawler layer of my local RAG system from Go to Rust. Someone rightfully called me out for not explicitly defining my project goals and looking for a "how" in search of a "why."
To clear up the confusion: this isn't just a textbook learning project for fun (Goal A), nor is it an enterprise application with thousands of active users that I'm terrified of breaking (Goal B).
This is a self-hosted, personal production stack designed to ingest thousands of dynamic, JS-heavy data sources. My operational goals are system reliability, predictable long-term maintenance, and memory efficiency under heavy parallel loads.
Right now, the architecture is split:
Ingestion Layer: Built on Lyzr-Crawl (github.com/LyzrCore/lyzr-crawl). It’s a dedicated open-source Go engine that handles the heavy lifting—headless JS rendering, parallel URL discovery, and clean Markdown extraction so my LLM context windows don't get flooded with raw HTML/CSS bloat.
Core Pipeline Layer: A custom Rust stack utilizing tokio for heavy async coordination, text splitting, chunk embeddings, and streaming updates to a local vector store.
The Go binary is incredibly fast out of the box due to native goroutines, and it successfully saves me from paying insane per-page SaaS scraping API fees. But running a split-language stack introduces a lot of micro-frustrations that are pushing me toward a full Rust unification:
The Maintenance "Why": Debugging across a language boundary sucks. Passing structured data from Go's runtime over IPC/gRPC into Rust's async environment introduces extra serialization overhead and means I'm maintaining two completely different error_handling mental models. If a network timeout or headless crash occurs inside the crawler, bubbling that up deterministically to my Rust logic is clunky.embedding models.
The Resource "Why": Since I run this pipeline locally on a single machine alongside the LLM/Vector store, every megabyte counts. Go’s garbage collector is aggressive under high concurrent I/O, causing random memory spikes. I want Rust's zero-cost abstractions and strict memory predictability so the ingestion layer doesn't choke out the resources needed for local embedding models.
So my specific technical question for the sub remains:
If my goal is long-term stability and rock-solid error handling across the entire pipeline, is it worth writing a custom, production-grade equivalent to Lyzr-Crawl using reqwest + headless_chrome in Rust? Or will the sheer development overhead of rebuilding highly optimized, multi-threaded Go crawling primitives from scratch outweigh any performance and architectural synchronization gains I get from a single-language stack?
Also likes being efficient is good overall
Like I need a good mixture of efficiency and reliability
English isn't my first language as u can tell from my previous post where I messed up some verbs so I first wrote my post in a notepad and then ran it through grammarly this time around
Oh also what would happen if I switch over to watercrawl from lyzrcrawl?
Made my own tracker
Rn just me and some close friends are using it to beat the scalpers
Method -> used WaterCrawl to scrape api and then used Lyzr Architect to make a multi agent setup and at last implemented a discord webhook for notifications and front end. Got a server and some proxies and thats about it.
Finally someone gets arrested for insider trading
Channel for Amazon mrp updates
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Best wireless mic under 3k for content creation
Don't care about range.
2 mics are appreciated but not necessary
Why do all indian ai companies feel like a chatgpt wrapper?
reddit.com3 cheapest ai agent maker website
Honestly gang im autistic asf thats why im spent like the last hour breaking down numbers instead of actually working
- Relevance Ai
Price is roughly 0.10_0.12 per run depending on how many steps your agent takes (easy to budget if ur smart if not you'll blow ur balance)
Also I hate the fact how much they try to hide cost per run i mean 0.10 0.13 is still comparatively cheaper than most why hide it?
- Lyzr Ai
The free plan is good kinda? 20 credit on sign up but like only 5 free credits per month.
But its pretty cheap if u pay for it like my calculations gave 0.08 per run on cloud.
If u shift it to vpc it falls to 0.05 but like u gotta pay for ur own vpc unless u have oracle always free vpc then ig its worth it.
One thing I rly liked was the trace log and sigma scoring system, helped in debugging
- Stack ai
Okay this looks aesthetic asf but like dude im not a hr sitting in a café with my Mac.
Price per run is about 0.15 - 0.20 per run
The free tier seems generous but only allows 2 projects while lyzr offers 10
But like ig u cant expect free stuff
Honestly thats not even my biggest complain
They make it so hard to export your stuff its actually insane
Like bro im not a tech heavy guy why are u making this so hard
Give me a big red button that says export and stop locking them to specific nodes.
Oh also they charge 200 before u can even touch anything
Anyways moving on
My final question
Should I continue with such platforms or buy a Claude subscription and try to decipher crewai instead?
Is this the best free tier rn?
20 sign up credits, 5 credits per month i think thats enough for testing and seeing if shit actually works or nah.
From what I know crewai also has a free tier but like they limit it to like 1 agent and no storage and shi like that.
Also isnt crewai like python heavy ? What if I use gemini? Would that work Or should I stick to drag n drop type shi and not make it over complicated ?
Also has anyone ever tried lyzr studio?(the one in picL
Any experience? Review???
Any other place I should look?
I wanna try before I pay