The NPCs in my game now notice you when you walk past them
I recently added a small detail where NPCs subtly turn their heads toward the player when you walk past them.
It started as a simple way to make interaction zones feel clearer, but it also made the tavern feel much more alive instead of having NPCs stand there like static mannequins.
It ended up being a bit trickier to implement than I initially expected, so I wanted to share the result.
(The game is called Table of Fates)