
G.Splatting — native Gaussian Splatting plugin for Final Cut Pro
Native Gaussian Splatting plugin for Final Cut Pro.
Real-time Metal GPU rendering with depth sorting directly in the FCP timeline. Supports .PLY, .SPLAT and .KSPLAT.
Also built a free PLY2SPLAT converter with SH degree downsampling and splat count reduction (40/60/80/100%) — useful for optimizing dense point clouds before import into FCP.
Tested on M1 through M4.
🎬 Demo: https://www.youtube.com/watch?v=RploIBgL9F8 🔗 gphyx.com