u/MaxisGreat

🔥 Hot ▲ 62 r/proceduralgeneration

Evolving procedurally generated cells

My game is fully procedurally generated, with each cell having a genome that drives the expression of organelles and phenotypic traits. Everything you see is generated and simulated at run time, all the way down to the cell's organelles. The playtest is open to anyone who wants to try it out, you can find it here

u/MaxisGreat — 5 hours ago

[OC] Failure to thrive (Unity + custom compute shader engine)

This is from my simulation game called Substrate: Emergence, where every cell is a bundle of individually simulated organelles generated from a genome that mutates over generations. There are many more layers to the simulation, but that's the gist of it. It's built in Unity with a custom compute shader engine.

You can try it for yourself [here](https://petridish.games).

u/MaxisGreat — 9 hours ago