u/Material-Worry-9914

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for context: It hunts by using heat in order to give a sense of whats around it, it wanders in the cold so it can know when the heat signature of prey is there. it also uses sound. it tears open walls and can fit suprisingly well into doors. if multiple heat sources are around, it tests each one to see what to follow and what to ignore. survival tips:

create red herrings with heat for it,

make walls and barricade to trick its sense of surroundings and weaken you scent and heat,

be silent

create sound distractions.

u/Material-Worry-9914 — 6 days ago

You and 9 other players go into deeper and deeper levels of an abandoned mine in order to mine out what was forgotten.

Pre-run: you are spawned by the lift above ground. where you have each 100 scraps (run currency) and can buy things like bandages, a shotgun, or invest it for later.

The game: you are lowered into a procedurally generated mineshaft and the group has a cart to put scraps (metals and gems) and a air drill that can be used to efficiently mine some ores. there is copper, silver, and gold. the deeper you go, the more entities can spawn, the bigger the mines get, and more environmental hazards spawn.

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u/Material-Worry-9914 — 26 days ago