u/MasterCrowd_g

▲ 9 r/MetaQuestVR+1 crossposts

This is our Wand-Based Spellcasting System, based on wrist gestures

As new members of this community, we’re very excited to share with you the core mechanic of our project.

It’s a spell-casting system that uses a wand. Depending on the gesture or pattern drawn, the spell the player wants is cast.

Our goal and challenge was to add this layer of complexity to the gameplay without making it clunky to execute or negatively impacting combat.

And thanks to our team’s hard work, I believe we’ve managed to optimize the system so that it’s intuitive and simple, providing a sense of satisfaction when mastered without disrupting the fast-paced combat.

We’re excited to receive your feedback and ideas so we can continue improving this system and our project along with it.

Thank you very much for your time.

In case you’d like more information, here’s the link to our page on the Meta Store:

https://www.meta.com/experiences/the-magician-vr-the-cursed-wand/33194467266835272/

u/MasterCrowd_g — 11 hours ago
▲ 6 r/vrdev

"Coming soon list" on Meta Store

Hi, we're a VR game studio. We're in the process of publishing on the Meta Store. Does anyone know how to get listed under “Coming Soon,” how many wishlist entries we need, what the reach is, or how it works? Thanks in advance.

reddit.com
u/MasterCrowd_g — 4 days ago
▲ 3 r/MetaQuestVR+1 crossposts

Any advice for a new developer on the subreddit?

Hello everyone! We’re Master Crowd Games, a small video game studio focused on VR. We’re not very good at social media in general and find it hard to navigate. We thought this would be a good place to share updates on our development and get some feedback from regular VR players to help us improve, but we want to avoid just spamming the feed. Any tips on how to get started? Thanks in advance.

reddit.com
u/MasterCrowd_g — 5 days ago