u/Maboy97

“Healthy, Sober, and Stable” – looking for balance feedback (no poison/drunk/madness)

“Healthy, Sober, and Stable” – looking for balance feedback (no poison/drunk/madness)

Hey everyone,

I’ve been working on a custom script called “Healthy, Sober, and Stable” and wanted to get some feedback from more experienced players/storytellers.

Design goal:
I intentionally removed all sources of poisoning, drunkenness, and madness. I wanted a script where:

  • All information is reliable (no false info from mechanics)
  • The game leans more on social reads, trust, and player decisions
  • Any misinformation comes from players, not the script

What I’m curious about:

  • Does removing misinfo mechanics make the game too Townsfolk-favored?
  • Are there enough tools for the evil team to bluff/manipulate without poison/drunk?
  • Do any characters become too strong or too weak in this environment?
  • Does the script risk becoming “solvable” if players trust info too easily?

Some thoughts/concerns I already have:

  • Roles like Fortune Teller, Seamstress, and Sage seem very strong when always sober
  • Spy feels extra powerful since it adds one-sided information without distortion
  • Scarlet Woman / Imp / Po feel like the main sources of chaos, but I’m not sure it’s enough
  • Outsiders like Recluse (false registration) might be doing a lot of heavy lifting for uncertainty

What kind of feedback I’m looking for:

  • Balance issues (too strong / too weak characters)
  • Suggested swaps to improve tension without introducing poison/drunk
  • Whether this concept is actually fun in practice or just “clean but boring”
  • Any play experience with similar “all sober” scripts

Appreciate any thoughts, critiques, or brutal honesty. I’m trying to figure out if this is a neat twist or just removing an essential part of the game. I also only have the base script characters.

Thanks!

u/Maboy97 — 1 day ago

Script Help

This is my first custom script, all based around poison, drunkenness, and madness. There are not enough characters in the base game, which is all I have, to fill out everything so I filled in characters that I thought fit best. Any advice, good or bad, would be appreciated. I am also working on a similar script with none of poisoning, drunkenness, or madness.

u/Maboy97 — 5 days ago