
Questions about Meeple
A week ago i upgraded and started playing meeple. I noitced his attack homes. Does it add more range than shown? (just like piper's gadjet). Does his stun gadjet become better based off my health's overall percentage (Gadjet becomes better if my health is damaged even if it's like 200 damage) or does meeple have to reach specific amount of health to unlock each gadjet upgrade? (ex. Gadjet becomes better each time i reach 90%, 80%,.......50%). I also noticed that there's a ceiling to the knockback and stun. (I feel like whenever i reach 30% or 40% of my health, my gadjet reaches its maximum potential. How much health do i have to reach to get that highest value?). What are meeple's good and bad match ups? Depending on my feelings, ALL assassins counters meeple. Tanks most of the time yes but in some cases meeple can help his team a lot to kill them(ex. canceling frank's super so my otis kills frank). I also feel like his a good duel brawler. I think I counter mid HP mid range brawlers because I'll not miss a shot which is like damage dealers and. Controllers i think? I think he has the potential to counter throwers if there's a tank in the enemy team. Meeple absolutely DESTROYS these fragile insignificant snipers...in close range battles. Can meeple be played into snipers in maps like shooting star with the walls gadjet? That's the trickiest part. It sometimes does work and other times no. Is it lane related? Or some snipers like Gray and bonnie counters the Mighty Meeple? Btw if you're a mod reading this. Yes i did glitch out reddit to post here as you stated I'm allowed to post but you're not able to solve the issue (: