u/MAAT1556

Image 1 — 5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic
Image 2 — 5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic
Image 3 — 5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic
Image 4 — 5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic
Image 5 — 5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic

5 roles I made, and the idea for a player "player doesn't wake up (except for madness)" mechanic

I'm a bit new so I don't know if these are even original ideas, but if they are I would love to get your input, from what I've seen the community is really good at balancing stuff.

edit: thank you for all the feedback, I updated and put them on klutzbanana.

Bladdermouth: First night you know what player you'll snitch, once per game at night*: you and all evil players learn that players role.

Medium: Each night*, choose 2 players: if any are evil a dead player wakes up. There is an evil player that registers as good to you.

Nightmare: each night*, choose a player: they die, their neighbors don't wake up for their own abilities tonight.

Time eater (replace soul eaters function to stop stall): each night*, if nobody died throughout this whole day and night: kill someone and announce you're in game.

Quirky twin: you are mad that you are the quirky twin, another townsfolk is also mad that they are the quirky twin, or else both of you and another townsfolk will get poisoned.

u/MAAT1556 — 5 days ago

Is there a way to update a published bloodstar script?

I clicked "save and publish" but now I fixed some typos, but when I click save and publish again the site showing the script doesn't update the text.

Should I just wait a bit before click again or is there is another way

reddit.com
u/MAAT1556 — 6 days ago

Pixel art to animation sequence?

So I learned how to put the images and turn it into a mp4 in the right framerate, the only problem i have is that the animation I'm making is in 480 x 270 and when the program upscales it to 1920 x 1080 gets a bit blurry. Does anyone knows what setting I could use to keep all quality?

u/MAAT1556 — 7 days ago

How do I make it export small resolution animation without blurriness or defects?

I'm making a pixel animation, as such I'm using a small resolution (480 x 270), the animation and the preview is perfect, but the problem is when actually rendering it to mp4, not only it gets blurry but it also get some defects

The blurrines I think is just because of the small video, if there was a way to render it 3 or 2 times the size it would already solve it, but I don't know what to do with the small defects

u/MAAT1556 — 8 days ago

This was first trying to a make a script where every character is related to something in rain world, I like it being an absolute hell for both sides but I don't know if it's still playable

u/MAAT1556 — 18 days ago