u/LucasGP1oo1

▲ 14 r/godot

How do I get back to making games?

Help me.

I started my game development journey during the pandemic, around 2020–2022. I began using GameMaker Studio 2 and immediately got hooked. But when face-to-face classes returned, I no longer had the time to continue learning or making games.

Fast forward to today, I want to get back into game development again, but I’ve forgotten most of what I learned back then. Looking back, I realized I was stuck in “tutorial hell,” so I never really built a solid understanding that stayed with me.

The problem now is that I still get motivated to learn, but the moment I open a tutorial, I quickly get bored or distracted by something else. I want to learn Godot, but it feels overwhelming, almost like there’s a huge gap between GameMaker and Godot.

Because of that, I decided to try PICO-8 first, since a lot of people say it’s a great way to start learning game development—or in my case, get back into it. But I keep running into the same problem: I get excited to learn, open a tutorial, then lose focus halfway through.

For me, tutorials often feel too slow at the beginning because they spend a lot of time covering things I already know. But when I skip ahead, it suddenly feels like I missed important concepts, and then I can’t keep up anymore.

I know this might make me sound spoiled—like I’m saying, “I want to make games, but I’m too lazy or impatient to sit through tutorials, so just hand everything to me on a silver platter.” But that’s not really what I mean.

What I’m really asking is: how do you get out of a situation like this?

reddit.com
u/LucasGP1oo1 — 20 hours ago
▲ 18 r/pico8

How do I get back to making games?

Help me.

I started my game development journey during the pandemic, around 2020–2022. I began using GameMaker Studio 2 and immediately got hooked. But when face-to-face classes returned, I no longer had the time to continue learning or making games.

Fast forward to today, I want to get back into game development again, but I’ve forgotten most of what I learned back then. Looking back, I realized I was stuck in “tutorial hell,” so I never really built a solid understanding that stayed with me.

The problem now is that I still get motivated to learn, but the moment I open a tutorial, I quickly get bored or distracted by something else. I want to learn Godot, but it feels overwhelming, almost like there’s a huge gap between GameMaker and Godot.

Because of that, I decided to try PICO-8 first, since a lot of people say it’s a great way to start learning game development—or in my case, get back into it. But I keep running into the same problem: I get excited to learn, open a tutorial, then lose focus halfway through.

For me, tutorials often feel too slow at the beginning because they spend a lot of time covering things I already know. But when I skip ahead, it suddenly feels like I missed important concepts, and then I can’t keep up anymore.

I know this might make me sound spoiled—like I’m saying, “I want to make games, but I’m too lazy or impatient to sit through tutorials, so just hand everything to me on a silver platter.” But that’s not really what I mean.

What I’m really asking is: how do you get out of a situation like this?

reddit.com
u/LucasGP1oo1 — 20 hours ago

How do you get back to game dev?

Help me.

I started my game development journey during the pandemic, around 2020–2022. I began using GameMaker Studio 2 and immediately got hooked. But when face-to-face classes returned, I no longer had the time to continue learning or making games.

Fast forward to today, I want to get back into game development again, but I’ve forgotten most of what I learned back then. Looking back, I realized I was stuck in “tutorial hell,” so I never really built a solid understanding that stayed with me.

The problem now is that I still get motivated to learn, but the moment I open a tutorial, I quickly get bored or distracted by something else. I want to learn Godot, but it feels overwhelming, almost like there’s a huge gap between GameMaker and Godot.

Because of that, I decided to try PICO-8 first, since a lot of people say it’s a great way to start learning game development—or in my case, get back into it. But I keep running into the same problem: I get excited to learn, open a tutorial, then lose focus halfway through.

For me, tutorials often feel too slow at the beginning because they spend a lot of time covering things I already know. But when I skip ahead, it suddenly feels like I missed important concepts, and then I can’t keep up anymore.

I know this might make me sound spoiled—like I’m saying, “I want to make games, but I’m too lazy or impatient to sit through tutorials, so just hand everything to me on a silver platter.” But that’s not really what I mean.

What I’m really asking is: how do you get out of a situation like this?

reddit.com
u/LucasGP1oo1 — 20 hours ago