Scene Notes: Drop bug reports and To-Do notes directly into your game world during playtesting
I just released Scene Notes on the Asset Store. It's a tool I built because I was tired of alt-tabbing to a notepad every time I spotted a bug during playtesting, then trying to remember where exactly the issue was afterwards.
Now I press F8, the game freezes, I type a description, pick a category, and a colour-coded sticky note appears at that exact world position. When I exit play mode, all the notes are still there in the scene.
What it does:
- Press a configurable hotkey during play mode to create a note
- Game freezes, you type a description and pick a type (Critical, Bug, Todo, Visual, Idea - or create your own)
- Note spawns as a 3D sticky note at the exact position
- Notes persist after play mode ends
- Scene Notes Manager window lists all notes - click any note to fly the Scene view camera straight to it
- Filter by type, bulk resolve, multi-select with Ctrl/Shift click
- Right-click to copy world position as Vector3 code
- Export to CSV for project management tools
- Works in standalone builds - QA testers can drop notes without opening Unity, then you import the JSON back into the editor
Three placement modes so it works with any game type:
- Player Position - for FPS, third-person, platformers (spawns in front of the player with configurable offset)
- Cursor Raycast - for RTS, city builders, god games (spawns where the mouse is pointing)
- Screen Centre Ray - for VR and cursor-locked games
Works in 2D and 3D. Built-in, URP, and HDRP. Full source code included.
There's a demo scene you can try immediately after importing - it has pre-seeded notes and a free-fly camera so you can see everything working.
Currently $13.99 (30% off the regular $19.99) for the launch period.
Asset Store: https://assetstore.unity.com/packages/tools/utilities/scene-notes-370274
Documentation: https://ludichris000.github.io/Scene-Notes/
Discord for support and feature requests: https://discord.gg/DSUd2QcyHZ
Happy to answer any questions about the tool.