
Score Attack #39 Deeper Menace Discussion
We are at 39. If I squint, maybe this Howling Crusher will become Miku.
https://en.hbr.quest/scoreattack
https://en.hbr.quest/enemies/AbyssKnockerRoar_scoreattack69_e
The HBR Quest lists the number of the SA incorrectly, and I honestly may or may not have used that number on a separate thread. Surely it won't get confusing if we keep the game alive enough to get to #69.
This one is pretty much the exact Howling Crusher we've probably seen about 20 times. It'll have some low DP targeting and hits harder than the usual. There are some very interesting challenge conditions that made me struggle to get the max Dev, but the base max is 500%, while the challenge one is 750 or whatever. The boss is Ice weak, which meant that it was finally time for me to get above 2 mil
And yes Suit Yuina was by far the best source of DR I could muster, but even she was not quite enough to hit max DR. It wasn't my best laid plan as it was literally my first attempt, so maybe a better score is possible but I just don't really see the point.
Wave 1: DR res 50%+ max DR 750%, Restoration move pattern?, HP +75%
So I took a note of what was happening. This SA in particular will have more to talk about in the Wave section than the usual as it changes the fight in a huge way. So I actually didn't even really deal with the heal much because I used Miya SS3 to mitigate its heal. But it appeared to regenerate its DP on the 3rd turn of its DP break. While the DP is relatively easy to break, it is still probably 30% DP heal, so around 150k to 180k or so, not sure. With Miya, this becomes 1.
Otherwise I haven't gotten far enough into its regular DP pattern but it appears to be the same as the one listed on HBR quest.
The DR resistance is also very annoying. Light Yuina is probably one of the best at her Blaster job, and at max totem, I got to 650% after literally fucking spamming her EX like 6 times. While it's technically more dmg than 500%, it requires a lot more work and expending a couple more turns (I could've burst at turn 8). If I used my usual Adel SS2 for DR, I probably wouldn't have gotten above 500%.
Wave 2: Enemy Atk 15%+, Attacker Skill limit 2, SP -3
Depending on your capacity to DR, this will have less point cap in exchange for being a lot more manageable. Attackers shouldn't be using more than 2 skills most of the time anyways, and the SP -3 is probably the worst thing here.