u/Lego_Lukas_Creations

Life Weaving Achievement Bug and saving mates with grab

So, often times when I pull a mate from certain death it grants me the little "saved" text on the screen, but that save doesn't appear in my stats as "Death prevented with life grip". And in the same vein, if I get this "saved" text three times without dying, I'm not granted the Achievement for the Pixel spray.

I noticed this about two months back and wished it would be fixed by now, but as it seems, it isn't. Is this really a bug, or is "saving" and "preventing death" not the same thing??

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u/Lego_Lukas_Creations — 18 hours ago

Aurora and Hemlock Challenge Jacket?

So as I understood it, you unlock a jacket in the two prophets fight and in the hemlock and aurora fight. The last of which I just finished, but it didn't unlock the jacket. For me too, the challenge is named different (I play in German) with the one that is told me to do in the Cosmetics tab being "Doppelter Ärger" (Double Trouble) but the only availible one being "Traumpaar" (Dream Couple) which I just assumed meant the same challenge, since the naming scheeme suggests that and that you unlock the other jacket by defeating two bosses at the same time.

Am I getting something wrong there?

reddit.com

Two way prophet fight (and in general)

So I am aware that this post is just comming from frustration, but can we maybe make it so when in an animation/combo you can't take damage? I'm currently in the Two Way Prophet fight and MY GOD is it annoying to finally land a good hit only to be ragdolled by the other Prophet, stuck in the air and getting like 4 to 5 hearts widdled down in a second. This is a problem I had in some other figths as well so I'd either like it so that you get a few extra seconds/beats of invulnerability after for example perfectly timing a block with the gauntlet OR make it so that getting hit doesn't lock you out of doing something, which could be more balanced like being able to quickly hit F when faced with too much damage or dashing away (after which a second of so of invulnerability wouldn't hurt either).

I know I may be making the game too easy that way, but Imo this game is not made to be hard honestly. It's more a fun and flashy game that doesn't need to be hard. You should be encouraged to level up your gameplay, but if that boils down to just having quicker reaction time I don't see the point. I wish the game would maybe offer more types of attacks, akin to the likes of Devil May Cry 5 (a game I adore), where you can use vastly different moves like getting you and the enemy into the air to widdle them down there (though for bosses this wouldn't fit).

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u/Lego_Lukas_Creations — 4 days ago
▲ 3.0k r/Overwatch

I would really wish for this collab to come back (not only because I wanna get my hands on the Toph and Aang skins)

u/Lego_Lukas_Creations — 14 days ago