u/Leading_Assistance85

Honestly I need you help as a game dev or publisher's

HONESTLY I REALLY NEED HELP IF YOU ARE A GAME DEVELOPER OR PUBLISHER'S

🎮 I Built A Multiplayer Game & Pitched It To Publishers. Here's What Happened.

Hey everyone! 👋

So I've been working on a multiplayer tank game for the past few months, and last month I decided to take the leap and pitch it to major publishers. Thought I'd share my journey...

🎬 The Game

Tank Arena - A real-time multiplayer tank battle game where 2-8 players compete in fast 3-5 minute matches.

It's already live on CrazyGames with:

⭐ 8.4/10 rating

👥 500+ players who've tested it

🔗 Zero pay-to-win gameplay

📧 What I Did

Sent professional pitches to 32 major publishers:

CrazyLabs

Voodoo

Supersonic

Rollic

Lion Studios

And 27 others...

📬 What Happened

THE GOOD: 🎉

✅ Lion Studios replied within 24 hours!

"We're interested! Expect detailed feedback within 72 hours."

Still waiting on their full response, but this felt like a WIN.

THE CHALLENGING: 😅

❌ Some rejected saying it doesn't fit their "casual/hyper-casual" trend

⏳ Most others still reviewing (2-4 weeks is normal)

💡 What I Learned

This taught me:

Professional outreach actually works

Genre alignment matters (publishers have specific preferences)

Rejection isn't failure - it's feedback

While waiting, I'm building my NEXT game with better market fit

🚀 What's Next?

Building "Save The Dude!" - A match-3 puzzle game that better fits current publisher trends.

Because the lesson here? Don't put all eggs in one basket. Build, submit, learn, repeat.

❓ For Publishers & Devs

If you're interested in Tank Arena: 📧 Reach out: DevSunil8949@gmail.com

If you're a game dev: What was your publisher pitch experience? Drop a comment! 👇

- Sunil Yadav

Indie Game Developer | Wingcore Studio

Jaipur, India 🇮🇳

#GameDevelopment #IndieGames #Multiplayer #GamePublishing #TankArena #GameDev

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