Hello everyone ! My friend and I just updated our roguelike deckbuilder called Loopy Dungeon. And we launch a new demo for the Deckbuilder Fest !
The core mechanic is a card loop system, instead of just playing cards one by one, you build a loop that runs in a cycle. The goal is to find the right combo of cards and trinkets to make the best loop you can !
This update focused mostly on game feel, we added visual and audio feedbacks on loop triggers, hits and trinkets activations. We also added a dungeon map (similar to the map from Slay the spire) and new cards !
You can check out the demo on steam here : Loopy Dungeon
Does the loop mechanic feel fresh to you, or have you seen something similar before ? I'll be around in the comments if you have any questions about the game !