r/deckbuildingroguelike

🔥 Hot ▲ 89 r/deckbuildingroguelike+5 crossposts

I fixed my trailer based on your feedback. Thank you!

I recently posted my trailer here asking for your honest thoughts, and I’m honestly blown away by the response. I’ve read every single comment, and the suggestions you guys provided helped me so much. Just wanted to say thanks for taking the time to help an indie dev out! :)

u/lakisha_ — 16 hours ago

Relic Reaver - Lovecraftian vibes + Poker mechanics. Does the concept work for you?

Hi everyone!

I am beyond thrilled to finally be announcing Relic Reaver, the Eldrich Poker game.

I’ve spent the last three decades in the industry, developing for everything from PS3 and PS4 to the PS Vita, mobile and platforms that don't even exist anymore.

But to be honest, the last few years I felt like I was losing my passion, so I decided to break free and create something 100% my own. Relic Reaver is the result: a blend of Roguelike Deckbuilder and Poker mechanics, wrapped in a dark Lovecraftian aesthetic.

I’m aiming to have a Demo ready in about a month, but since today is the official announcement, I’d love to hear your first impressions.

Does the "Eldritch Poker" concept resonate with you?

I'll be around to answer any questions about the game !

Wishlist on Steam: https://store.steampowered.com/app/4561370?utm_source=reddit

u/LusMat4288 — 13 hours ago
▲ 27 r/deckbuildingroguelike+2 crossposts

How does the UI look? I recorded a quick demo of the new shop system in my game.

One button can refresh the shop inventory in both areas. I'm going to turn this into a Relic effect.🐱

Realm of Advent is an endless eerie loop of Roguelike deckbuilding strategy. In this addictive card game, craft your unique deck, launch auto-battles with one tap, and unleash insane chain reactions from over 300 cards and relics to conquer mighty Apostle bosses!

The game is still in active development, but our Steam page is now live! If this sounds like your jam, adding us to your wishlist would mean the world to us. 🙏🚀

u/Blind_1395 — 20 hours ago

Oneiron Expanse: Sharing our Steal mechanic, what do you think?

I bring some honest gameplay video from our pre-alpha development. And some thoughts:

Most rogue like deckbuilders have a static "flow" encoded:
Fight -> Choose a reward between 3 cards -> Repeat

In our game Oneiron Expanse, we’re adding up to that loop as we moved the deckbuilding directly into the combat.
One of the mechanics we introduced for that matter is a "Steal" mechanic: if you last-hit an enemy with a unique Dagger card (there's 1-per-deck), you permanently select and take a card from their deck.

We found that It forces players to think three steps ahead: You aren’t just trying to "overcome the opponent" anymore but hunting for specific resources while trying to stay alive. It’s hard, it’s high-stakes, it's rewarding, it gives you a secondary goal (and we at the studio love it)

It has cascading consequences too, as you might be stealing a card of another archetype (of the 4 available) that your deck might not have. It is difficult to balance but we liked the fact that it opens your deck at any time to add new archetypes and explore combos and synergies beyond the classic predesigned ones.

Now we would love to hear about your opinion. Do you like this approach better than the typical 3 card choice reward, or something to complement it?
Feedback please!

u/wondervault-games — 3 hours ago
▲ 21 r/deckbuildingroguelike+1 crossposts

We're making a Roguelite Deckbuilder about Mining

Beards Go Underground is the Mining Deckbuilder. You build a deck of pickaxes, bombs, pets and other utilities to demolish the mines and find some juicy gold!

u/PandaBee_Studios — 1 day ago
▲ 2 r/deckbuildingroguelike+1 crossposts

Into the Crypt - Sign up for the closed playtest! - 3D interactive roguelike deckbuliding

Hello r/cardgames

I have been working for several years and many, many long sleepless nights with a team of graphic and animation artists and sound designer to present to you (very soon) my 3D roguelike deckbuilder on Steam.

If you're familiar with Slay the Spire, this game takes the juicy deckbuilding of that game and fuses it with 3D Crypt exploration and unique game mechanics like:

- interacting with treasures during combat fights (choose to break open and risk the fight taking longer?)
- unique artifacts like a bank/investment system of your game currency
- completely unique classes with their own deck of cards
- huge roster of enemies, crypt biomes, treasures, events, layered rarities of items

If you sign up you will receive access to the closed playtesting and a 23-page artbook of the game!

Signup:
https://megaglopestudios.com/signup.html

megaglopestudios.com
u/megaglope — 16 hours ago
▲ 32 r/deckbuildingroguelike+2 crossposts

Hey everyone! I want to share with you our upcoming game, Wild City. It's a roguelike deck-building game that includes a unique hexagonal map system and cool animals.

u/CatoptricGames — 3 days ago
▲ 3 r/deckbuildingroguelike+1 crossposts

I launched a free Steam demo for my roguelike match-3 deckbuilder, built almost entirely solo over 6 months. Would love brutal feedback!

u/ernesernesto — 3 days ago