u/Kubloo

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Put one image of Nidhogg 1 at the end because it's impossible to talk about the second without discussing the first game.

Where do I even start with this... the first game had a sleek Atari style with extremely simple rapier-dueling gameplay and manic speed that led it to become one of the best bite-sized fighting games of its time. It was easy to pick up and hard to master, and the sleek simple pixels and well-designed stages gave it an eerie yet beautiful feeling.

Then Nidhogg 2 is announced and holy hell the blowback was immediate and immense. The simple style was gone, replaced with some of the most garish and grotesque "budget party game" designs that, at that time, weren't as commonplace as they are now. While character were customizable, the entire game looked like the gorey closeups of Modern Spongebob stretched over rejected guts-filled Muppets. What made it worse was that the developers had the utmost faith in this change, and even said they would've had the first game looking like it if not for technical restraints at the time.

u/Kubloo — 15 days ago

I mean we get a big new beach map and we don't get to see the most iconic facet of Myrtle Beach? It's just really odd that with the ruined hotel we don't get the obvious award-winning seafood buffet known for its extensive selection of fresh seafood, including crab legs, shrimp, and oysters, alongside a carving station with prime rib and other options like a hibachi bar, salads, and a large dessert bar.

u/Kubloo — 15 days ago

I'm a bit disappointed at how small the map feels, and thought that it'd be a lot more similar to how big the entirety of Cyberpunk 2077 felt in size.

u/Kubloo — 16 days ago