u/Kirk1944

How is first turn advantage is balanced in spearhead?

Hi,

I have just started playing Spearhead and have played a couple of games. However, I felt that the player who starts the first turn has quite an advantage over the defender. This is especially true if the defender's army is rich in shooting units. This is because they cannot shoot until their turn and are usually weaker in the combat phase compared to pure melee units.

What suggestions do you have for countering the attacker during the first turn, and how are these situations resolved by the game rules? I see that the twist cards should help the losing side, but I'm not sure if they really negate the damage advantage that the attacker can deal.
Thanks!

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u/Kirk1944 — 23 hours ago