u/Key_Cartographer_415

Solo dev building, a pixelart necromancer-themed incremental strategy game, targeting Steam (Coming Soon page soon, with demo for October 2026 Next Fest). All in-game art uses asset packs.

The game is mechanically functional and visually composed.

That said, I put it all together myself based on research and short tutorials, but I don't consider myself to have an eye for these things.

I'm looking for someone to evaluate the result and produce the Steam capsule images.

Looking for one person to cover both scopes below if possible.

Scope 1 — Visual Coherence Review

All elements on screen, I need a professional assessment of how it all reads together. As well as actionable items on how to fix any glaring issues.

I'll provide screenshots, a short gameplay video, and access to the running build if helpful.

Scope 2 — Steam Capsule Art

Pixel art or illustrated capsule image set for the Steam store page.

Dark fantasy tone. The capsule must signal "strategy / incremental" genre. Necromancer theme — undead army, dark underground aesthetic, sense of scale and production pipeline.

Budget

Hoping for $500–1,000 USD total for both scopes, negotiable based on experience.

reddit.com
u/Key_Cartographer_415 — 6 days ago