I’m a music producer working primarily in FL Studio, with a background in beat making and a growing focus on composing and sound design for games. I run a YouTube channel called Sladebeats, where I regularly share my work and have built a small but engaged audience of nearly 2,000 subscribers. One of my tracks has reached close to half a million views, which has been a great way to connect with listeners and improve my sound over time.
While I started with beats, I’m now expanding into more versatile music and audio work, including ambient tracks, background music, and sound design. I’m especially interested in contributing to game projects, where I can help shape atmosphere and bring worlds to life through audio.
I’m always open to collaborating and exploring new creative directions.