Regarding character bloat
A common complaint we see about this game (at least on reddit) is that a lot of heroes can simply "do too much". When I hear this, I assume people are talking about Tanks also being damage dealers, burst damage dealers also have insane lifesteal or just being ridiculously tanky as well. In some cases theyre referring to kit mechanics like having a mez + slow + gap closer. What I'm wondering is would we all prefer a game where our heroes have clear strengths and clearly exploitable weaknesses or are you ok with the idea of all heroes being capable of essentially the same feats (i.e being able to 1v5 when super fed like a grux could but on Dekker) and it just kinda comes down to the style of hero that youre picking?