

New Diana build!
Hi all, I recently started using a new build and I wanted to share it with everyone as I think it has potential to be pretty good and across a small sample size I have had some excellent results!
Runes:
Conqueror: it provides excellent damage across all stages of the game and works very well with Diana
Triumph: Really solid healing and extra gold always helps
Legend Haste: I take haste here as I find that Diana always has more than enough attack speed from Dusk and Dawn and her passive. Taking ability haste will scale very well into all stages of the game and allow you to output consistent damage.
Cut Down: I take Cut down as it gives you more initial burst damage, which is needed considering the items we will be building.
Cash Back: Cash back is a great all around rune and probably the second best option from the inspiration tree. I find that it helps accelerate your lead and allows you to hit power spikes much faster
Cosmic Insight: Extra ult haste and spell haste is amazing and allows you to fight much more often.
For our stats we take, attack speed, move speed, and scaling HP. Since we won't be using Legend: Alacrity this will make up for the small difference and still get you up to more than enough AS. The extra movement speed is very useful at all stages across the game and really helps you with your farm and ganking. Lastly as this is a bruiser build the scaling HP will really help us in later game team fights and give you a slight edge. You can also swap this for tenacity if there is a lot of CC
Items:
Starting Items: Red smite (The extra damage really helps the bruiser build)
Boots: I go defensive unless if there is very little CC and very squishy enemies
First Item: Dusk and Dawn (Essential to Diana)
Second Item options: Riftmaker (I go this every game), or Liandrys
Third Item options: Riftmaker, Liandrys, Morellonomicom (Only into a lot of heals), or Bloodletters Curse
Fourth Item options: Build whichever haunting Guise item you haven't built yet, or Zohnya's into heavy AD
Firth Item options: Seriously build whichever haunting Guise item now, or Zohnya's
Sixth Item options: If I have a fully staked Dark seal I will go Mejai's but if not this is when buy Rabadons
Explanation: With Diana your goal is to farm your camps when you don't have Ult and fight when you do. This build allows you to take fights that squishier builds wouldn't. Thanks to your runes you will start off fights by bursting down your enemies, once they are low and the longer the fight goes on you will than have your conqueror stacked and all your haunting guise items fully built up allowing you to front line and deal major damage. You melt through other bruisers and still have enough burst to 1 shot squishes.
I hope some of you try this build and have success with it! I'll be playing a lot more games with this build and I will post an update on it sometime next week with more data points and maybe some tweaks if I feel they are needed!