As the title says, some apps like Godot, Packet Tracer have a problem with multiple windows opening where the app becomes extremely slow with more than one child window.
On Packet Tracer i though it was the app it self crashing but it if i minimize or tile the child window it stops lagging.
With Godot i had a similar issue, but it was instead because the windows were tiled automatically, some windows would not open. I fixed this by marking godot windows and child windows to be on floating when opened, and the same happened with the lag when more than one child window causes it to lag.
Im asking here because i dont think its a sway problem specifically, maybe a wayland thing or all of it together and i'm missing something.
Another problem, it might be Godot specific, is that when I try to play test the game a window pops with the game, and a sperate window comes out as well, where it should have been just one.
I had a computer with fedora 43 before KDE, this did not happen, and I dont remember the other WM had used along side the KDE enviourment but this did not happen, i tried to make a more "clean" install on this new computer and these problems started happening.
Since im new to this I'm wondering if I missed some dependencies that would fix these issues.
Let me know if any logs are needed to troubleshoot.
Please help, and thank you.