u/IndieSoulsStudio

We had to change our art designer in the middle of the project. How do you like the new design?
▲ 21 r/incremental_gamedev+3 crossposts

We had to change our art designer in the middle of the project. How do you like the new design?

TLDR: The left side is the new design and assets, the second one is old. Which one looks better?

Hey everyone, we're working on a sci-fi 3D incremental game named One More Core. Making 3D incremental turned out to be a harder challenge than we thought, and as if that wasn't enough, we also had to change our designer. We're satisfied with the style, and there are still things that can be changed and added. The old one has more shaders and VFX. If you consider only assets and general composition, what do you think about the new version?

v.redd.it
u/IndieSoulsStudio — 6 hours ago

3D Incremental idea became a hard challenge for us

Hey everyone, we're working on a sci-fi themed 3D incremental game. We couldn't see many of them in 3D, so we gave it a try. Nowadays, we're changing all the art stuff, and there are more things we're gonna add. We've started to lose some hair and turn gray because of this challenge, but we're happy with it. If you're interested in incremental space games (and 3D heheh) check it out:

https://store.steampowered.com/app/4663800/One_More_Core/

u/IndieSoulsStudio — 13 hours ago

TL;DR: Does our new capsule art look AI-generated?

When we first launched our Steam page for our game One More Core, we quickly threw together some capsule art just to get the page up. After the page opened, we sat down properly and made a second version. We're still working on updating it.

I sent the new one to an acquaintance who works in the industry (wanted an outside opinion, someone with no emotional stake in it). First thing he said: "Is this AI?" And when I said no, he actually suggested we go back to the old one because if people assume it's AI, it might be a problem. That stuck with me. So I sent it to a few other people with similar backgrounds, this time asking directly: "Does this look AI-generated to you?" Some of them said kinda. Lately, I've been seeing a lot of beautiful drawings being accused of being AI-generated. I don't want that to happen to us.

For context on how it was actually made: we rendered our planetary structure in 3D, then our concept artist did manual detail work on top of it. Actual human hours. No AI in the pipeline.

So I'm genuinely asking, what's your opinion?

u/IndieSoulsStudio — 9 days ago
▲ 28 r/incremental_gamedev+1 crossposts

TL;DR: Does our new capsule art look AI-generated?

When we first launched our Steam page for our game One More Core, we quickly threw together some capsule art just to get the page up. After the page opened, we sat down properly and made a second version. We're still working on updating it.

I sent the new one to an acquaintance who works in the industry (wanted an outside opinion, someone with no emotional stake in it). First thing he said: "Is this AI?" And when I said no, he actually suggested we go back to the old one because if people assume it's AI, it might be a problem. That stuck with me. So I sent it to a few other people with similar backgrounds, this time asking directly: "Does this look AI-generated to you?" Some of them said kinda. Lately, I've been seeing a lot of beautiful drawings being accused of being AI-generated. I don't want that to happen to us.

For context on how it was actually made: we rendered our planetary structure in 3D, then our concept artist did manual detail work on top of it. Actual human hours. No AI in the pipeline.

So I'm genuinely asking, what's your opinion?

u/IndieSoulsStudio — 9 days ago